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mike/sst
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Source Speedrun Tools: practice tools and handy features for Source Engine games
Michael Smith
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Age
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*
Add 0.18 update notes and bump zip timestamps
HEAD
v0.18-BETA
master
Michael Smith
9 hours
1
-0
/
+4
*
Simplify gluegen one-based array macro
Michael Smith
20 hours
1
-21
/
+22
*
Fix cvar value clamping not changing the string
Michael Smith
20 hours
1
-6
/
+8
*
Abstract page allocation and locking in os.c
Michael Smith
20 hours
3
-27
/
+64
*
Add very basic speedrun demo record helper
Michael Smith
20 hours
3
-2
/
+244
*
Clean up a couple of random things
Michael Smith
2026-04-04
2
-2
/
+1
*
Size-optimise cvar value cleanup
Michael Smith
2026-04-04
5
-22
/
+47
*
Fix autojump on 4104 (Portal and HL2 episodes)
Michael Smith
2026-04-04
2
-10
/
+14
*
Fix a gluegen error message typo
Michael Smith
2026-04-04
1
-1
/
+1
*
Size-optimise a little more, and tweak minor stuff
Michael Smith
2026-04-04
6
-30
/
+22
*
Tidy up very slightly dodgy l4dmm init edge case
Michael Smith
2026-04-04
1
-6
/
+5
*
Make x86 library a little bit smaller again
Michael Smith
2026-02-16
2
-37
/
+127
*
Do away with memcpy/memset/memcmp
Michael Smith
2026-02-16
22
-134
/
+283
*
Optimise midpoint hook assembly in l4d1democompat
Michael Smith
2026-02-16
1
-10
/
+12
*
Move to static trampolines and type-safe hooks
Michael Smith
2026-02-16
18
-454
/
+553
*
Switch cmeta from chibicc to a new homegrown lexer
Michael Smith
2026-02-16
13
-1736
/
+2716
*
Size-optimise a few things
Michael Smith
2026-02-16
7
-48
/
+79
*
Move to a shared static RWX section
Michael Smith
2026-02-16
7
-74
/
+149
*
Use the correct rdata section name
Michael Smith
2025-12-13
1
-1
/
+1
*
Bump to 0.18
Michael Smith
2025-12-02
2
-5
/
+4
*
Allow mutating argv in command callbacks and hooks
Michael Smith
2025-12-01
3
-26
/
+39
*
Fix sst_mouse_factor always being hidden
Michael Smith
2025-11-28
3
-2
/
+12
*
Prep 0.17, already!
Michael Smith
2025-11-25
2
-5
/
+4
*
Fix input HUD crash in L4D games
v0.16-BETA
Michael Smith
2025-11-25
2
-0
/
+2
*
Begin work on 0.16!
Michael Smith
2025-11-24
2
-8
/
+4
*
Do the release notes and zip dates for 0.15
v0.15-BETA
Michael Smith
2025-11-24
1
-0
/
+3
*
Fix inverted title case logic
Michael Smith
2025-11-24
1
-1
/
+1
*
Add offset for 4104 portal colours
Michael Smith
2025-11-24
1
-2
/
+3
*
Turn x86 stuff into a chunklet to help out SPT
Michael Smith
2025-11-24
28
-59
/
+111
*
Mark hidden stuff as unsupported in help text
Michael Smith
2025-11-15
3
-3
/
+18
*
Deal with CON_HIDDEN not existing in OE
Michael Smith
2025-11-15
9
-89
/
+140
*
Fix incorrect gamedata short-circuiting
Michael Smith
2025-11-15
1
-1
/
+1
*
Improve gamedata codegen and fix spurious cases
Michael Smith
2025-10-11
9
-43
/
+55
*
Handle negated gamedata tag matches properly
Michael Smith
2025-10-11
3
-11
/
+9
*
Remove a superfluous include
Michael Smith
2025-10-05
1
-1
/
+0
*
Add SDK 2013 HUD support
Michael Smith
2025-10-05
1
-3
/
+3
*
Fix OE dropping coloured logs early in startup
Hayden K
2025-10-05
1
-1
/
+21
*
Fix deferred init in OE
Michael Smith
2025-10-05
1
-2
/
+13
*
Get it sort-of-mostly working in "Old Engine" HL2
Michael Smith
2025-10-01
7
-264
/
+579
*
Fix a bad error message in dbg.c
Michael Smith
2025-09-29
1
-1
/
+1
*
Handle con_colourmsg this pointer inside con_.c
Michael Smith
2025-08-10
2
-27
/
+47
*
Tidy up some extensions and remove some ifdefs
Michael Smith
2025-08-03
7
-30
/
+21
*
Use shorter spellings of __asm and __attribute
Michael Smith
2025-08-03
9
-20
/
+20
*
Switch to Intel assembly syntax
Michael Smith
2025-08-03
3
-8
/
+8
*
Add an abstraction for hooking v1 and v2 commands
Michael Smith
2025-08-02
4
-50
/
+130
*
Make additional use of untyped command callbacks
Michael Smith
2025-08-02
8
-27
/
+18
*
Set up for 0.15
Michael Smith
2025-07-31
2
-5
/
+5
*
Prepare update string and set zip date for 0.14
v0.14-BETA
Michael Smith
2025-06-27
1
-2
/
+1
*
Add a way to cancel "ISG" in Portal runs
Willian Henrique
2025-06-27
1
-0
/
+152
*
Fix indexing edge case in mkgamedata
Michael Smith
2025-06-27
1
-1
/
+3
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