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<title>mike/sst/test/test.h, branch v0.18-BETA</title>
<subtitle>Source Speedrun Tools: practice tools and handy features for Source Engine games</subtitle>
<id>https://qdb.woz.blue/mike/sst/atom?h=v0.18-BETA</id>
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<updated>2023-08-26T23:46:09+00:00</updated>
<entry>
<title>Get things at least compiling under Linux</title>
<updated>2023-08-26T23:46:09+00:00</updated>
<author>
<name>Michael Smith</name>
<email>mikesmiffy128@gmail.com</email>
</author>
<published>2023-08-20T15:20:03+00:00</published>
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Nothing really works yet, but at least test.h and fastspin are fixed and
some of the issues with RTTI and libdl and stuff are maybe kind of
sorted, subject to more testing later.

The main issue now seems to be the cvar interface not quite lining up
and crashing pretty much immediately. That'll probably take a lot more
debugging to figure out, which likely still won't be a priority for
quite a while.
</content>
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<entry>
<title>Initial public snapshot</title>
<updated>2021-11-20T03:18:08+00:00</updated>
<author>
<name>Michael Smith</name>
<email>mikesmiffy128@gmail.com</email>
</author>
<published>2021-11-20T03:10:50+00:00</published>
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<content type='text'>
With code from Bill. Thanks Bill!
</content>
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