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<title>mike/sst/src/rinput.h, branch v0.18-BETA</title>
<subtitle>Source Speedrun Tools: practice tools and handy features for Source Engine games</subtitle>
<id>https://qdb.woz.blue/mike/sst/atom?h=v0.18-BETA</id>
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<updated>2022-08-10T21:40:52+00:00</updated>
<entry>
<title>Add magical feature codegen system, at long last</title>
<updated>2022-08-10T21:40:52+00:00</updated>
<author>
<name>Michael Smith</name>
<email>mikesmiffy128@gmail.com</email>
</author>
<published>2022-07-31T15:02:10+00:00</published>
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<content type='text'>
</content>
</entry>
<entry>
<title>Add missing copyright header smiley face</title>
<updated>2022-03-21T04:53:58+00:00</updated>
<author>
<name>Michael Smith</name>
<email>mikesmiffy128@gmail.com</email>
</author>
<published>2022-03-21T04:53:58+00:00</published>
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<id>urn:sha1:0eee6827c4764cca1e807744eb486d60f7c2113a</id>
<content type='text'>
It's late, okay?
</content>
</entry>
<entry>
<title>Add m_rawinput reimplementation to replace RInput</title>
<updated>2022-03-21T04:50:32+00:00</updated>
<author>
<name>Michael Smith</name>
<email>mikesmiffy128@gmail.com</email>
</author>
<published>2022-03-21T04:50:32+00:00</published>
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It's archive so you can set m_rawinput 1, load SST via VDF and then
never think about it again.
</content>
</entry>
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